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BICIFICATION 

Supporting modal shift and bicycle use through gamification and rewarding

Project summary

Although bicycles are a common mode of transport for residents in some Northern European cities, other urban hubs in Europe have been less successful attracting more people to ride bicycles. Through BICIFICATION, participants are encouraged to take up cycling in a reward-based gamification scheme.  

Approximately 1 500 registered users in Braga, Portugal; Istanbul, Turkey; and Tallinn, Estonia, will receive monetary rewards from the local authorities as well as non-monetary incentives after completing bike trips. Cities receive valuable data that helps them plan better. A real-time open data platform includes bike routes cycled, heat maps, case studies, reports about saved carbon dioxide emissions, kilometres travelled, and rewards granted.  

The broader community will be engaged in the scheme – local authorities are the regulators and local businesses benefit by providing vouchers as rewards to citizens. Ultimately, 100 000 users and 90 cities are expected to participate over the next five years. 

Project start:

1 January 2022

Budget:

€660 699

Context

To motivate citizens to start cycling, or cycle more, using a reward-based gamification scheme.

Challenge

Getting more people to take up cycling as a form of active mobility which will reduce congestion and carbon emissions, contribute to preventative health, and provide more data to understand uptake issues.

Expected outcome

A patented hardware and software platform to reliably monitor bike trips and reward participants, which includes an anti-fraud system so monetary transactions are secure.

Project Lead

Josep Maria Salanova Grau

jose@certh.gr